Holding down the shoulder button makes these buttons activate different character-specific special moves that draw from a recharging meter. There's dedicated throw button, dedicated jump button, (so already we're leagues ahead of modern beat-em-up games), attack button and launch/uppercut button. Combos are based on button presses, not directional inputs, which avoids the problems of Devil-Must-Cry games. CONTROL:10 Although moves only affect one enemy at a time, MK:SM lets you move around really well with the left joystick so you don't lock-on. The cutscenes, CGI and rendered, have really great fight choreography, although they are extremely silly in the classic mortal kombat style.
The exception is the Sub-zero special effects, which look like ugly static bitmap blue clouds plastered over what's supposed to be "frozen." Enemies blast into bloody gibs if you hit them hard enough, which I loved.
#Mortal kombat shaolin monks 2 ps2
PRESENTATION: 8 Graphics are good, especially in their adherence to the mortal kombat aesthetic and in character designs, at least by PS2 standards. OVERALL: Maybe the best 2-player cooperative game, certainly the best of those in the Beat-em-Up genre (yes, better than the Sega Die OVERALL: Maybe the best 2-player cooperative game, certainly the best of those in the Beat-em-Up genre (yes, better than the Sega Die Hard/Dynamite Cop games, better than Shank 1, better than Double Dragon Neon, better than Dynasty Warriors _). Making a fully functional adventure game in just one year, keeping the originality to its maximum and providing the most of the capabilities of the consoles, its just an artistic masterpiece. No doubt Midway has out done itself this time.
#Mortal kombat shaolin monks 2 series
While the game is offstream the usual flow of the series as it is a remake, it offers some of the deepest rush seen in the beat-'em-up genre, with gameplay depth far deeper than god of war and even Devil May Cry, and some of the most intense coloured lighting effects so far, its strange how little the difference between PS2 and Xbox versions is. mode is the best feature, it brings each background from MK2 to an intesely interactive 3D 'environment', upping the exotic factor of the old school backdrops to a really utilizable MK utopia. mode is the best Wow, its the best Mortal Kombat ever.anyone who thought MK2 was awesome will surely fall in love with this one. Wow, its the best Mortal Kombat ever.anyone who thought MK2 was awesome will surely fall in love with this one. Action/Adventure fans will be blown away by the intuitive kombat system, puzzle solving and epic storyline that can be experienced in either the single player mode or through co-op play. For the first time ever, Mortal Kombat fanatics can explore all the mythos and rumors of the Mortal Kombat universe from an entirely new perspective. Mortal Kombat: Shaolin Monks features an impressive line-up of Mortal Kombat characters, as well, that make frequent appearances as enemies, in boss battles and during several additional in-game interactions. Similar to "Mortal Kombat: Deception," background interactions (i.e., acid pits, living trees, spiked ceilings, etc.), multiple new fatalities, and action-based puzzles also play an important role in the player's quest for an "outstanding" victory. Similar to "Mortal Kombat: Deception," background interactions (i.e., acid pits, living trees, spiked ceilings, etc.), multiple new fatalities, and action-based puzzles also play Mortal Kombat: Shaolin Monks is an Action/Adventure title driven by both intense single and multi-player action. Summary: Mortal Kombat: Shaolin Monks is an Action/Adventure title driven by both intense single and multi-player action.